package bsplib.q3bsp;

import flash.utils.ByteArray;

class Q3Plane
{
    public static inline var DIR_INDEX : UInt = 2;
    
    public var normal : Q3Vec3f;
    public var dist : Float;
    
    public function new( data : ByteArray )
    {
        normal = Q3Vec3f.FromByteArray(data);
        dist = data.readFloat();
    }

}